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Digitally Enhanced Civic Culture

Citizenship
Democracy
Political Participation
Political Parties
Representation
Internet
Political Engagement
Political Cultures
S21
Jasmin Fitzpatrick
Johannes Gutenberg-Universität Mainz
Valeria Tarditi
University of Calabria

Endorsed by the ECPR Standing Group on Internet and Politics


Abstract

Political culture was famously defined as 'the particular distribution of patterns of orientation toward political objects among the members of the nation' (Almond/Verba 1963 14f). Political culture is assumed to be directly connected to the attitudes, emotions, and beliefs related to a political system (macro-level). On this ground, the literature acknowledged that citizens’ beliefs, feelings, knowledge, and attitudes can make democratic regimes survive, flourish, or potentially collapse. Over recent years, democratic indexes show a drop in explicit democracy support rates, together with diminished political and social trust. At the same time, research has identified a pervasive crisis affecting parties and party systems across established democracies. Voters increasingly endorsed challenger movements or parties. These phenomena take place in changing societies, which over the last decade have been crossed by recurring crises, i.e. the economic, health, environmental, and energy crises, up to the one generated by the Russian invasion of Ukraine. Simultaneously, longer-lasting transformations are developing at a rapid pace: the digital revolution and technological innovation are offering opportunities but also posing challenges to contemporary democracies. On this ground, this Section aims to provide a platform for contributions dealing with the intersection of digital social sciences and political culture. Research presented will cover: ▪️ The theoretical adaptation of concepts associated with political culture to the context of digital societies. ▪️ How web-based technologies can be utilized by governments, state institutions, political parties, or civil society agencies to strengthen the relationship between citizens and the state. Panels and Papers that take an innovative and interdisciplinary approach, and state-to-the-art methods linking political culture to the advances in digital technologies. 1: Digital Politics in Light of Contemporary Challenges Chair: Valeria Tarditi Co-chair / Discussant: Marco Guglielmo During the last years, we experienced not only the limitations imposed by the COVID19-pandemic but also democratic backslide and the thread of war in Europe. In this context, digital technologies played an important role, offering new channels for communication, participation, and information to political and social actors as well as a different way of organization to individuals and citizens, overcoming eventual limits to the freedom of movement. At the same time, they are tools that can be used for opposite goals, enabling the spread of false information or contributing in polarization processes. This panel sheds light on different aspects of digital technologies in light of multiple challenges. 2: De-digitalisation and democratic backsliding in European political parties Chair: Oscar Barberà Co-chair / Discussant: Giulia Sandri The Great Recession and the subsequent political turmoil led to the emergence of a new wave of protests in many European countries. In some countries, such transformations favoured the emergence of new challenger parties willing to (re)connect with these new social movements. Many of such new parties promoted an intensive use of digital technologies to favour new forms of direct political participation. However, since the mid-2010s, the mood has substantially started to change in the light of (un)intended organisational consequences, including disintermediation or hyperleadership trends. At the same time, there have been some setbacks in the way political parties are using digital technologies to enhance inclusion and participation: parties are reluctant to implement candidate and leadership selection procedures, some parties have closed some of their digital deliberative spaces, etc. Papers explore de-digitalization or democratic setbacks in Europe and beyond. 3: Digital parties – historical artefact or diminished subtypes? Chair: Jasmin Fitzpatrick Co-chair / Discussant: Ramón Villaplana Jiménez Political Parties are key actors in the development of state-citizen relationships. Digital parties were often charged with high expectations to create a strong connection between citizens and the state through digital means. Yet, we observe no successful, real digital party in most European countries but rather parties who semi-digitalize. This panel explores these diminished subtypes: What aspects do parties move online? What determinants make them stay offline? What are the factors that can favor processes of organizations’ de-digitalization? 4: Benefits of Gamification to Foster Citizen Participation Chair: Davide Vittori Co-chair / Discussant: Cecilia Biancalana Gamification can take many forms and is sometimes obvious in its shape, sometimes opaquer. Examples include the collection of virtual points to lead volunteer charts in campaigns, learning about political processes through civic education platforms or even VAA. Papers address the many ways gamification can be used to engage people into politics. 5: Campaign Regulation as a Necessity to Fair Competition Chair: Petia Georgieva Co-chair / Discussant: Antonella Seddone While political competition offline is strongly regulated in many countries, only a few adopted regulations for online campaigning. Papers in this panel show consequences of (non-)regulation in campaigns for elections, intra-party democracy, or policy formation processes (e.g. direct democracy). 6: Citizens' and political actors' perceptions of technology-driven tools in politics and policy Chair: Giulia Sandri Co-chair / Discussant: Patricia Correa The widespread of the platform society has accelerated the use of new technologies by institutions and governments, i.e. institutional platforms, online apps, or algorithms and artificial intelligence to promote new forms of e-government. This trend of digitalization escalated during the COVID pandemic. The accelerated pace of digital transformation raises important questions, research on this field is, however, just emerging and we can’t yet be certain on its impact on the functioning of our democracy and how citizens or political actors feel about this change. Papers both theoretical and empirical explore the perceptions and attitudes vis-à-vis the use of technology-driven tools in policy-making, public administration and/or political advocacy either by citizens or political actors and elites (or both). 7: Fresh Perspectives – A Young Researcher Panel for Digital Political Culture Studies Chair: Ramón Villaplana Jiménez Co-chair/ Discussant: Jasmin Fitzpatrick The field of researching digital technologies’ benefit for democratic development is based on a wide and fast-growing research community. This panel provides a special opportunity to young researchers in this field with exclusive slots for presentation and feedback from experienced researchers in the field. The panel covers theoretical papers as well as theory-driven empirical research (both qualitative and quantitative).
Code Title Details
PRA005 (De)Digitalisation and (de)democratisation in European political parties View Panel Details
PRA051 Are digital parties a historical artefact or diminished subtypes? View Panel Details
PRA068 Campaign Regulation as a Necessity to Fair Competition View Panel Details
PRA080 Citizens' and political actors' perceptions of technology-driven tools in politics and policy View Panel Details
PRA169 Digital Politics in Light of Contemporary Challenges View Panel Details
PRA216 Fresh Perspectives – Digital Political Culture Studies for Early Career Researchers View Panel Details
PRA221 Gamification in Politics: Lights and Shadows View Panel Details